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Tag Archives: Apple
Microsoft inspiring me again!
A few days ago, early in the year habit, I updated my LinkedIn profile to better fit my current activities and to prepare my goal for 2013: finding a structure where I can develop my full potential in 2014. I … Continue reading
Posted in Leanovation
Tagged a glimpse ahead, app, Apple, Arduino, BERG, Brussels, community, connected objects, convergence, design, DiCoDE, DiCoDE future, ecosystem, Ecosystems, experiment, FastCompany, Frog, Google, Google Glasses, Interaction, Interactivity, interface, layers, Leanovation, Media Innovation Lab, Media Lab, Microsoft, mobile, Mobile Monday, Mobility, NUI, Passion, platform, prototype, purpose, Research, screen, smart cities, smart objects, The Philippines, Twitter, User Experience, user interface
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Ubiquitous Computing UX and beyond
Last week, I had a spot for presenting at Mobile Monday Brussels. In fact, being part of the Committee and having received the assignment to coordinate the agenda, I opened that spot myself;oP I felt I had something to tell, … Continue reading
Posted in DiCoDE creation
Tagged 6th Sense, aggregation, AO, Apple, Augmented Object, Carved Mead, cloud, Cloud Computing, connectivity, data, DiCoDE future, experience, Gordon Moore, GUI, HCD, HCI, iPad, iPhone, iPod, keyboard, Kinect, Mac, MIT, mobile, Mobile Monday, MoMoBxl, Moore's law, mouse, Namahn, NUI, PC, Post PC, Post PC era, punch card, punched card, service, Siri, smartphone, software, Storage, Swiss Knife, TBBT, UCD, UI, User Experience, UX, Xerox PARC
5 Comments
iCloud DICoDEd
So, iCloud has been launched yesterday. Nothing surrealistic has been announced, but a convenient solution for Apple customers. And a major step forward in Apple’s strategy. One may say that Apple planned world domination sending ultra-thin devices such as iPods, … Continue reading
Posted in DiCoDE inspiration
Tagged aggregation, Apple, Apple TV, Bada, calendar, cloud, Cloud Computing, credentials, DICoDE Strategies, digital content, digital information, Digital Music, e-mail, eBook, ecosystem, Game Center, games, Google, hardware, iCloud, iOS, iOS 5, iPad, iPhone, iPod, Mac, Mac OS X, Mac OS X Lion, magazine, media, Meego, Music, NewsStand, Nokia, PC, picture, PMP, POS, positive space, Press, Samsung, software, Strategy, User Experience, user interface, User-centered design, Windows
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Late intuition on iCloud DICoDEd
I’ve always felt Time Capsule, looking at it through DICoDE Strategies, is a key element in Apple’s strategy. You have a device that has all users’ data backed up, versioned, constantly connected, wonderfully integrated into the local network through Bonjour … Continue reading
Posted in DiCoDE inspiration
Tagged Apple, Apple TV, Bonjour, cloud, Cloud Computing, DICoDE Strategies, digital content, Digital Music, Dropbox, Google, iCloud, iPad, iPhone, iPod, Mac, Microsoft, Mobile Me, movies, Music, subscription, Time Capsule, Time Machine, Ubiquitous Computing, Ubiquitous Experience, User Experience, WiFi, Windows
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Media & Fruits Part II: Attack of the Paper-Killing Apple
Another recent buzz is due to the pre-announced decision from Apple to not allow iPad subscriptions outside of the App Store. It is indeed a hard time for media companies who were already selling iPad apps as an add-on (sometimes … Continue reading
Posted in DiCoDE inspiration
Tagged app, App Store, Apple, business model, Business Transformation, CD, commodity, content, content production, Delicious Library, DiCoDE, Digital Music, early adopters, eBook, games, iBooks, iPad, iPhone, iPod, iPod Touch, iTunes, iTunes Store, magazine, media, movies, Music, newspaper, Orange, P2P, podcast, Press, publisher, publishing, radio, record companies, series, Siri, Steve Jobs, Zinio
4 Comments
Don’t say DiCoDE anymore, say DICoDE
I know, it is subtle… but important! Working through the methodology I am putting in place using both DiCoDE (strategies) and DIRT (business models) and testing it on the Digital Music ecosystems, I realized my model is not just about … Continue reading
Posted in DiCoDE creation
Tagged Apple, Board of Innovation, business model, Carrier, Deezer, DiCoDE; DICoDE, Digital Music, DIRT, Gerd Leonhard, iTunes, Julien Mourlon, Laid Back, Lala.com, Last.FM, Music, P2P, Piracy, Radio 2.0 Manifesto, regulation, Spotify, streaming
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Apple sharing DiCoDE – Future vision on The Connected Fridge
MacBrains‘ David Borel spotted a very interesting patent from Apple a few days ago: using kitchen surfaces (and Surface is the word;o) for displaying contextual information to the kitchen user. In fact, this is exactly the example I use for … Continue reading
Posted in DiCoDE inspiration
Tagged a glimpse ahead, Apple, AR, Augmented Reality, Boundary Object, Connected Fridge, David Borel, design thinking, DiCoDE future, experience, Forrester, GUI, hyperconnectivity, Internet of Things, Kill the Device, kitchen, location, MacBrain, Microsoft, mobile, network, new media, NUI, preferences, service, Smart Cover, Surface, telecom, Thomas Husson, UI, user context, user interface, user XP
1 Comment
Microsoft Playing the Boundary Object Game Elegantly
Boundary Object concept is very interesting on technology-driven sectors. And it’s the case for the ones covered by DiCoDE. Writing the first 2 chapters of the book, I highlight the key role of technology in human history and economy, thus … Continue reading
Posted in DiCoDE inspiration
Tagged Alexander Osterwalder, Apple, Apple TV, Boundary Object, Business Model Generation, design, design thinking, experiment, Google, IDTV, iPhone, Kinect, Microsoft, mobile, Mobile Marketing, NUI, Pivot, SDK, SMS, Steve Blank, technology, TV, user XP, Xbox, Yves Pigneur
1 Comment
New (mobile) world order: carriers still believe…
Being active in mobile for more than 9 years, on carrier, agency and media sides, i keep on getting information about this ecosystem. Mobile is seen as revolutionary lately (I just understood the Mobile Kills Dinosaurs analogy from Yves Kallaert), … Continue reading
Posted in DiCoDE inspiration
Tagged advertising, Alexander Osterwalder, Android, app, Apple, Business Model Generation, Carrier, CRM, device, DiCoDE, DiCoDE present, Google, GSMA, infrastructure, innovation, iOS, Microsoft, mobile, Nokia, Orange, OS, platform, platform logic, platform utility, smartphone, Steve Costello, T-Mobile, Telco, Tele Media, telecom, Telefonica, User In, user XP, VAS, Vodafone, Walled Garden, Yves Kallaert
2 Comments